TapTap – “A new way to say I love you”
TapTap is a wristband designed to help you keep in “touch” with your significant other by allowing its wearers to transfer the sensation of touch over long distances. The Kickstarter campaign, which was launched on October 16th by Woodenshark, describes TapTap as a private social network of touches between you and the person you love.
The TapTap Wristband comes in several colors and has varying levels of sensitivity from a gentle vibrating tap, to a heavy “Redneck-Tap.” An accompanying app is included with TapTap which will allow users to turn the wristband on and off, switch it’s LED’s indicators to on, off or vibrate only and notify you when TapTap needs to be recharged.
You can also use the app to send taps through your phone, which will look like your significant other is taping the screen of your phone from the inside. TapTap is quite low energy, you won’t to recharge it for up to 7 days. It connects through the use of Bluetooth and will be compatible with both iOS and android smartphones.
TapTap looks to be a very cool gadget for long distance couples who are missing that physical element in their relationship and maybe especially for couples who are literally continents away and don’t have the luxury of seeing each other frequently.
You can buy your own TapTaps for $130.00 a pair and they will come packaged in their own individual boxes which you can have shipped to two different locations anywhere in the world!
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We were able to ask Dmitry Gorilovsky, the founder of Woodenshark, a few questions about their product “TapTap.”
TapTap was initially aimed at couples with its slogan “A new way to say I love you” and seems tailor made for long distance couples especially. What was the motivation behind creating TapTap for couples?
I’m always thinking of how to make user iteration easier. If you’ll take your typical daily conversation with your beloved, you’ll see that it has few most important meanings behind different words – how are you, smile, and etc. The idea behind tap tap is to remove those words at all. That’s like a super-twitter – only both of you knows what each touch means. Nobody even could make a “retwitt”, it’s useless without context.
You recently teamed up with the mobile app “LoveByte.” How will TapTap enhance the user experience of couples who are already using LoveByte?
LoveByte has already a lot of users, who likes the idea of personal space to share different things. And adding the TapTap to those possibilities providing us a perfect match of our audiences – if you already like to share things 1-1, you should like the idea of remote touch as well.
Your Kickstarter page talks about api extensibility with other applications and it looks like TapTap has a lot of potential for growth. After TapTap is successfully funded, where do you see the TapTap project going?
I like the idea of a super clean product like TapTap – so we decided to keep all the additional functionality for our software partners. Everyone could do a functionality set he likes. If you need an activity tracker – you’ll add it within the seconds. If you need a smart alarm or an app to record your dreams – you’ll have it.
Our focus is to work on the main functionality regarding touch transfer, create a community of great developers and work with them to bring a right, non frustrating experience. And nobody knows where we will be with additional functionality in 3 years. Currently we are working on IFTTT integration – every geek will be happy to send an automated twitt when he wake ups.
Do you have an estimated release date in place once you’ve successfully reached your funding?
We plan to release the TapTaps in April next year. Kickstarter is a great place to polish your product details and run faster, because you have a set of obligations. Despite our Kickstarter campaign we’ll release TapTap anyway, but KS funding will definitely speedup our work.
Is there anything special that you would like our readers to know about TapTap, your company or your vision?
For a long while tactile interaction has been neglected by computer scientists. I personally think this is one of the most promising, yet underdeveloped parts of human-machine interaction. TapTap represents a relatively early step in this direction, yet an incredibly important one. We’d like TapTap to prove that touch interaction can be a part of an attractive, mass-market product.